SITORUS, Acnes Monica; SARAGIH, Sepriandison; BANJARNAHOR, Daulat Nathanael. The Effect of Problem-Based Learning Methods and the Use of Kahoot Game Applications on Student Learning Outcomes in Grade IX Civic Education . Jurnal Ilmu Sosial dan Humaniora , [S. l.], v. 3, n. 4, p. 294–305, 2025. DOI: 10.58540/isihumor.v3i4.1209. Disponível em: https://www.putrapublisher.org/index.php/isihumor/article/view/1209. Acesso em: 27 apr. 2026.